San Diego Comic-Con: An NSFW Gamer Recap

San Diego Comic-Con: An NSFW Gamer Recap

Looking at this year’s San Diego Comic-Con, you would be forgiven if your first impression was that it was not a celebration of comic books. Writers, artists, pencilers and colorists could be found everywhere, but this convention has turned into a platform for the big studios to show off their upcoming films, TV shows and video games to get us lubed up for the holiday season.

There was no shortage of gaming goodness among the plethora of cosplayers and panels at SDCC. While E3 will always be the biggest show of the year, this fan-friendly convention gives players and fans just as much access to preview material as friendly bloggers like us. Below is our summary, in no particular rank or order, of the important things you need to know heading into the tail end of 2013, which is shaping up to be one hell of a year for gaming.

Dive in!

San Diego Comic-Con: An NSFW Gamer Recap

Castlevania: Lords of Shadow 2 Will Kick Ass

Coming off what I still believe to be one of the most underrated titles in the nearly 30 years of the series, Castlevania: Lords of Shadow 2 is turning into something pretty incredible. The multitude of inspirations behind the gameplay is being fine-tuned, the music is once again being helmed by Oscar Araujo, and for Christ’s sake, you’re playing as Dracula.

If you still haven’t had the chance to play the first game or its 3DS semi-sequel, do it. Castlevania as you once knew it has been left behind and completely reworked into a different beast, and according to producer Dave Cox, this will be the final game in the series handled by Mercurysteam. That disappoints me, but if it means they don’t want to let the well dry up on great games, more power to them.

DuckTales: Remastered Really Is a Thing That Is Happening

I, like many others, am still reeling from the simple announcement that DuckTales, the iconic NES platformer with perfectly chiptuned music taken from the Disney series, is being remade with careful precision by Wayforward, who went so far as to get the original voice actors from the show to bring new life to their characters.

I can’t imagine how many strings Capcom must have had to pull in order to get this game legally made, especially with Disney characters more or less exclusive to the Kingdom Hearts series in terms of video games. They may take a lot of shit over their handling of properties like Mega Man, but Capcom deserves praise for giving us something we have requested for what seems like forever.

Soul Calibur II: HD Online Takes Me Back

One of my earliest experiences working in the world of gaming was retailing it at EB Games, now known in the United States as Gamestop or Destroyer of All Things Good and Fluffy. That summer of 2003 was a hell of a year for Soul Calibur fans, as the game was released on three different systems with one exclusive character for each system. The Nintendo Gamecube got you Link, the Xbox gave you Spawn and the PlayStation 2 got you…Heihachi from Tekken. Not a great draw for Sony.

Ten years later, Nintendo once again gets passed over (for now) in favor of the two moneymakers. Soul Calibur II: HD Online will let you fight everyone you wanted to fight on the PS3 and Xbox 360. Heihachi is said to still be included, along with Necrid, the brand new character from Todd McFarlane. Spawn may be caught in a legal net, but that won’t stop you from picking up this game at what should be a great price. Hard to believe fighting games were DOA [no puns] just five years ago, no?

San Diego Comic-Con: An NSFW Gamer Recap

South Park Tells DLC to Fuck Off

I have praised Trey Parker and Matt Stone countless times on NSFW Gamer for everything from TV to Broadway to games. Their unwavering commitment to making South Park: The Stick of Truth the biggest and best game it can be without sacrificing content on day one is yet another example of why their direct involvement will make this game fantastic.

They were both told to cut down content and save some of the extra material for DLC, which Parker and Stone refused to do. Games like Earthbound, Paper Mario and Skyrim inspired the design of the game as well as its 850 pages of script. Ubisoft made a hell of a great decision picking this up from the ashes of THQ. Nagasaki farts for everyone.

Firefly Finally Gets a Game…On Fucking Mobile Devices

The collective screaming you heard from the convention center on the first day of the show was the reveal of a game adaptation of Firefly, one of Joss Whedon’s beloved TV shows that fell victim to tomfoolery and fuckery on the part of the Fox network. Fan support ended up giving the series a proper sendoff in the form of the film Serenity before games had been previous announced in 2006 and 2011, never seeing the light of day.

Unfortunately, this game is limited to Android and iOS devices. I suppose I should be glad we are getting a Firefly game at all, but how good can this really be if it was built for mobile phones from the very beginning?

Comic-Con is in the books, but that doesn’t mean there isn’t a wealth of secrets that developers and publishers still have in store for PAX Prime 2013, happening at the end of August. A few more morsels about Beyond Good and Evil 2 would be lovely, Ubisoft.

– Anystrom0

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