The answer to the question “Snake, where are you?” is here, along with a new look at what Gabriel Belmont has been doing aside from sulking in his castle above an NYC-like skyline.
Konami managed to get the jump on everyone with their Youtube-friendly presentation, and here to follow are your NSFW highlights and everything you need to know about Metal Gear Solid V as well as Castlevania: Lords of Shadow 2.
No offense to you football fans out there, but we are skipping over PES 2014 since we don’t do much in the way of sports here at NSFW Gamer. Our job is the naughty bits, and Lords of Shadow 2 should have plenty of them spraying all over you this winter. Gabriel Belmont has had some time to mull over what happened to him throughout the first game and its rather well-executed DLC chapters. If you haven’t played the first one, now would be the time to stop reading for fear of SPOILAGE because Gabriel is now, in fact, Dracula himself.
More than a few “purists,” who I also affectionately refer to as hipster shitbags, have lamented and critiqued the reboot of the origins of the master of all vampires. They had best wipe their glasses and look again. Lords of Shadow did borrow heavily from other games and genres, but the whole package came together beautifully in an experience that contained a wealth of a campaign, grand boss fights, gothic beauties in various states of undead as well as undress and stellar voice acting by Robert Carlyle and Sir Patrick Stewart, both of whom will be reprising their roles for the sequel.
Castlevania has always been about atmosphere, no matter if it was the NES or the 3DS. The somber landscapes will be accompanied once again by Oscar Araujo’s music, who managed to do the unthinkable and match Michiru Yamane’s talent for capturing what an incarnation of Dracula’s castle should sound like. Castlevania was one of the first video games I ever owned, and I’m really happy to see it still thriving nearly three decades later.
Speaking of memories…
Let’s get this out of the way: Konami, you fucking ROCK for putting a Garbage song in this trailer.
The video you see above was shown at the Game Developer’s Conference earlier this year, and Metal Gear Solid V was revealed to be a combination of Ground Zeroes and The Phantom Pain. This should not have come as a shock to anyone used to Hideo Kojima’s constant urge to fuck with both his fans and the media in general. What knocked me on my ass today was the reveal of who exactly would be voicing Big Boss/Snake.
I have talked about my love for all things Metal Gear and with a properly numbered entry coming for the first time in five years, I have no doubt this will live up to everything I have come to expect from Kojima. I cannot, however, get out of my head the portrayal of Snake from David Hayter. Nobody else could have captured the pain, anguish and grit that encapsulated both Solid Snake and Big Boss for years. For better or for worse, games are designed differently now, and along with the need to voice is a character comes the need to physically portray him. The comparisons between Solid Snake and Sam Fisher can now continue.
The difference between Splinter Cell and Metal Gear, however, is that the games have matured in a proper sense. Sam Fisher was changed from a loyal government agent who did not always need to kill into a mindless drone no different than a Black Ops NPC. Conviction did not feel like a natural evolution; I did not hate the game, but it didn’t feel anything like Splinter Cell anymore. Hideo Kojima, on the other hand, has stated that he is aiming for “creativity over sales” and wants to target taboo and mature subjects with the next entry in MGS. That sounds more fun to me than simply “marking and executing.”
The entire Konami video is posted below. Keep up with NSFW Gamer throughout E3 as we bring you updates and thoughts in the only way you should get them: uncensored.