Epic Games saves Big Huge Games (sort of)

Epic Games saves Big Huge Games

For a while, Epic Games has been looking for other projects to start now that the original Gears of War Trilogy has concluded.

Apparently, they decided to start a new company in Baltimore, Maryland and staff it with the developers from the recently closed studio, Big Huge Games (known for Kingdoms of Amalur: Reckoning and Rise of Nations).

I did not see that one coming.

Epic Games saves Big Huge Games

In a June 3rd 2012 community post, the president of Epic Games, Dr. Michael Capps, announced that Epic would be creating a new studio in Baltimore and staffing it with developers from Big Huge Games (BHG). The specifics still need to be worked out such as location, hardware, snacks, and how many developers can be brought on, but the ball has already started rolling.

It was a big loss to the gaming community on May 24, 2012 when it was announced that BHG would be laying off its entire staff due to financial issues that had plagued the company, despite the successful and well received release of Kingdoms of Amalur: Reckoning. Many of the industry movers and shakers voiced their concern, but Epic Games of course had to lead the pack and be the first to help out. The post by Dr. Capps goes on to state that other southeastern studios such as Zenimax Online and Zynga East also planned to take in some developers, and stated that this situation is the game community’s equivalent of a natural disaster to rally support for.

I’m a big fan of Epic Games, not just as a developer, but as a business. Since the company went private they have done nothing but crank out hits and make wise financial decisions, so I look forward to the possible outcome of this. It’s only a matter of time before we hear word of the insane new concept Cliffy B and this new company cooks up for gamers to drool over.

– KamikazeQ

Original Epic Community Post

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