By now, everyone knows a few things.
First of all, Bayonetta 2 is alive and well. In the sequel to the balls-to-the-wall action game that managed to be nostalgic and fresh at the same time, the hair-clad seductress will be back to fire millions of bullets and think of even more creative ways to summon assistant demons who are nigh indestructible thanks to great care taken with Pantene products.
Second, and more to the point of this article, is that unless you get your hands on a Nintendo Wii U, you will not be returning to the Inferno or Paradiso. Platinum Games took great care in crafting Bayonetta 2. Sega had brought the first game to us, but after posting a 7.1 billion yen loss, there was no way in hell they were going to take a chance on a game not guaranteed to sell several million copies.
So why is everyone so goddamned BUTTHURT over this situation?
Platform exclusivity can be an accelerant in any flame war. The fact that a game can be tied down to one specific console is reason for people to digitally scream at each other why their system is better than another. I am not here to insult such fanboyish behavior, despite how easy a target it is. In the process of spewing hatred at Platinum Games and Nintendo, people seem to be forgetting how lucky they are that Bayonetta 2 even exists.
The original Bayonetta has sold just under two million copies since its release in the beginning of 2010. Two million across both the Xbox 360 and Playstation 3 is likely “pretty good” by any publisher’s standards, but not nearly enough to warrant an extended contract. The Dead Space series has similar numbers, and look where that series is headed with its third entry.
In the middle of bitching about Bayonetta 2 being exclusive, people seem to be missing a few key points. Let us discuss.
Video games are a luxury
With the United States’ spending habits in the shitter and still not looking like it is going to make any significant recovery, each purchase is sacred. Dropping cash on a brand new retail game is now a calculated choice, or it should be if you know what kind of money you are making.
If you play games as a main hobby and have the cash to spend on games, you likely have enough to save for a new system instead of buying several new games. This is exactly what you can do if you are griping that much about what system Bayonetta 2 will be calling home. It is one damned game. As much as I enjoyed the first one, I know for a fact that I will not be getting a Wii U at launch. Why? I have other luxuries like food and electricity that come first on my list.
I could cover our shitty generation in much greater detail, but Louis C.K. continues to do so each time he gets on stage.
Platinum Games’ artistic integrity will not be compromised
I mentioned above what is happening to Dead Space 3. I have no doubt that if Bayonetta 2 would have stayed with Sega, they would have demanded a multitude of changes and tweaks in order to make it the most mainstream-friendly product possible. There is no denying that each of Platinum Games’ offerings have enjoyed critical success; commercial achievement, however, has been lukewarm. Metal Gear Rising: Revengeance will be their first experience with an established series (albeit in name only; Rising will be a radical departure from Metal Gear Solid), so time will tell if working on an established franchise will impact the company’s financial success.
Now, imagine if Bayonetta 2 had been shopped around to a publisher like EA or Capcom. Would juggernauts like them take a calculated risk on a sequel with a rabid but diminutive fan base? Yeah, right. Activision tried to shoehorn the True Crime label into the game that would eventually become Sleeping Dogs, and guess what? The game has sold just fine on its own, moving 172,000 copies in the United States during August according to NPD. That came with Square Enix telling them to not change a thing in the development of what is essentially a new IP.
Platinum Games should be applauded for waiting it out and sticking to their guns. Nintendo deserves the same for recognizing the merit in Bayonetta 2.
The Wii U adds another 3rd party exclusive and a gamer’s game
Let’s face it: Nintendo has not seen a ton of external support since before Mario made his jump to 3D. Stellar efforts like Eternal Darkness, the Resident Evil series and MadWorld were largely ignored when stacked against Nintendo’s fail-safe lineup of Mario, Zelda and Metroid offerings. Early indications are that the Wii U could be the system to finally buck that trend.
Platinum Games will not be the only company throwing their support to Nintendo with challenging software. Ninja Gaiden 3, ridiculed by fans of the series for the difficulty’s castration, is being reworked for the Wii U under the subtitle Razor’s Edge. The enemy’s AI will come at you just like they did before and the brutal violence of the first two will be intact. Plus, you can look down at your Gamepad for quick reference to combos and inventory.
Anyone who thinks the Wii U does not have a strong lineup at launch needs to get their head out of their ass. Assassin’s Creed III, ZombiU, Call of Duty: Black Ops II, Epic Mickey 2, Scribblenauts Unlimited…what is not here for you? If you cannot pick something out of their initial offering, I don’t know why you are playing video games.
The bellyaching in general needs to go away, especially on this Bayonetta 2 “issue.” There’s a hell of a lot more to complain about in the world of video games, and judging by Amazon’s reviews, it looks like EA is going to have a lot of explaining to do regarding this year’s Madden. A giant publisher with a monopoly on a license being called out on their bullshit – that is music to my ears, and another testament to Nintendo and Platinum Games’ ability to work together to give the fans something they want.
Money Meme: Memebase.com
Bayonetta Gamepad: Capsulecomputers.au